MAHIR · MG India Configurators
Senior 3D Artist — Automotive Visualization
MG India — Real-Time Configurators & Cinematics

From CAD File
to Real-Time Car

A full pipeline — retopology, texturing, and lighting in Unreal Engine 5 — built to run live in a browser through Pixel Streaming, drop straight into VR, and cut a reveal film like the one behind this headline.

Model M · ZS EV · Windsor EV · Hector Unreal Engine 5 Pixel Streaming VR-Ready
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MG Model M

Cinematic Reveal Shot
Look development & lighting — launch film
Silhouette reveal — studio look development in Unreal Engine 5 Same asset, same engine — configurator build doubles as launch-film footage
The Pipeline

Car File to Configurator

Every model follows the same five-stage build — the reason the ZS EV, Windsor EV, and Hector can all ship through one real-time pipeline instead of three separate ones.

01

CAD Import

Raw manufacturer CAD/surface data is cleaned and prepped as reference geometry for the real-time build.

3ds Max / Blender
02

Retopology

CAD surfaces are rebuilt into clean, game-ready topology with proper edge flow for deformation and LODs.

Blender · Maya
03

UV & Texturing

UVs are laid out and PBR materials — paint, chrome, glass, rubber, leather — are hand-built for physical accuracy.

Substance Painter
04

Lighting & Assembly

The car is assembled in-engine with a custom studio lighting rig, Lumen GI, and path-traced reflections.

Unreal Engine 5
05

Real-Time Delivery

The finished build is streamed live to any browser via Pixel Streaming, and runs unmodified in VR.

Pixel Streaming · VR
Why It Matters

What This Gets MG India

Showroom Visuals, Zero Install

Lumen GI, path-traced reflections, and real PBR shading stream straight into a browser tab — no app, no download.

Longer, Deeper Engagement

Instant, photoreal colour and trim swaps keep buyers exploring variants online — more time in the configurator, higher lead quality.

VR, Out of the Box

The same Unreal build drops into a headset with no separate pipeline — ready for auto-expo booths and flagship showroom demos.

One Pipeline, Every Channel

One CAD-accurate, PBR-shaded asset powers the web configurator, VR demo, and marketing renders — for every model MG launches.

Launch Films From the Same Build

The Model M reveal above was lit and shot inside the same Unreal Engine scene — no separate production, no separate studio day, for teaser and launch content.

Faster Turnaround on New Models

Once a car is retopologised and shaded, reusing the pipeline for a new colour, trim, or entirely new model is days, not weeks.

MG ZS EV

Compact Electric SUV
Full pipeline demo — CAD to real-time
Turntable render — final Unreal Engine 5 build Retopology → Texturing → Lighting → Real-time

MG Windsor EV

Electric MPV
Colour & trim configurator

MG Hector

Premium SUV
Colour & trim configurator